Monday, October 13, 2014

Skullkickers

Lost in the mix of new hot books, comics that will soon be tv shows or movies, character deaths, character resurrections, new costumes, replacement characters for old favorites, and events that will change everything in the universe for ever....honest....there are the damn good books. Damn good books are good month in, and month out. Damn good books make you look forward to the next issue the second you finish the last one, because you have to know what is next. So, let's talk about a damn good book, let's talk
If you ever played Dungeons and Dragons when you were a teenager you likely had a player or two who regardless of what the story was about just wanted to destroy things. When bored they would randomly call out "okay, I take my sword out and stab it" disregarding if the "it" was a dragon, a wall, or the helpful innkeeper offering the group helpful information to prove that the local magistrate really was evil. That is Skullkickers, two characters (a human nicknamed Baldy, and a dwarf nicknamed Shorty) wrecking havoc on monsters and hacking and slashing through the story.

This is pure action comics. Big fights, hilarious quips and moments, and two characters too stupid to stop and question things, yet smart enough to get out of the traps they are thrown into. The comic is wildly inventive in its use of genre and moments. Instead of simple sound effects like "thud" and "whack" we get effects like "Ass-kick", "Furious Dwarven Punch", and "Maximum Mob Mentality".
Now I don't want you to think this is just a lot of random mindless fight scenes without any substance. There is a big over arcing plot, and I don't want to spoil it. Things that happen in the first few issues pay off much later in the series and make you want to dash back to reread everything before. And as Skullkickers moves into its final arc, it is the perfect time to jump in, by the time you get caught up the book will just be finishing!

But if you can't get behind wild action and big fight scenes, all the plot in the world won't get you into this comic. Skullkickers doesn't take itself seriously, nor should you. This is the action comedy you watch after the big deep drama, the big crazy mash up that makes you laugh after a bad day. It is the Army of Darkness of comics, the quotable, action filled book that just makes you happy. This is the book that introduces a dwarven mecha with its own theme song, and never once stops to note how silly (and awesome) the whole idea is.
If you need more wild action, quotable dialogue, dwarven mecha, overweight werewolves, bad ass pirates, and superstitious ape people (and really who doesn't need more of any of the above?) Skullkickers is for you. Still not sold? Fine, go read it for free! That's right, the creators want their comic read so badly they have put it online for FREE! Every Monday, Wednesday, and Friday there is a new page put up. You can read it (starting with issue number one) by clicking here.

Now if you just want to jump right in, you can run to your local comic shop and pick up the first trade for just $10 you get the first five issues, plus the original two short stories that started it all. If you don't have a local comic shop, or it is late at night and you NEED to hand over monies now, you can always just go to Amazon by clicking here: Skullkickers Volume 1: 1000 Opas and a Dead Body TP

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